<ActorFrame><children>
	<ActorFrame InitCommand="x,SCREEN_CENTER_X-296" OnCommand="zoomy,0;sleep,0.7;accelerate,0.5;zoomy,1" Condition="GAMESTATE:IsHumanPlayer(PLAYER_1)"><children>
		<AutoActor
			File="stepflash" InitCommand="diffuseshift;effectclock,bgm;effectperiod,1;effectcolor1,1,1,1,0.6;effectcolor2,0,0,0,0"
		/>
	</children></ActorFrame>
	<ActorFrame InitCommand="x,SCREEN_CENTER_X+296" OnCommand="zoomy,0;sleep,0.7;accelerate,0.5;zoomy,1" Condition="GAMESTATE:IsHumanPlayer(PLAYER_2)"><children>
		<AutoActor
			File="stepflash" InitCommand="diffuseshift;effectclock,bgm;effectperiod,1;effectcolor1,1,1,1,0.6;effectcolor2,0,0,0,0"
		/>
	</children></ActorFrame>
</children></ActorFrame>

<!--
<ActorFrame><children>
	<ActorFrame InitCommand="x,SCREEN_CENTER_X-296" OnCommand="zoomy,0;sleep,0.7;accelerate,0.5;zoomy,1" Condition="GAMESTATE:IsHumanPlayer(PLAYER_1)"><children>
		<AutoActor File="stepflash" InitCommand="diffuseshift;effectclock,bgm;effectperiod,1;effectcolor1,1,1,1,0.6;effectcolor2,0,0,0,0" />
	</children></ActorFrame>
	<ActorFrame InitCommand="x,SCREEN_CENTER_X+296" OnCommand="zoomy,0;sleep,0.7;accelerate,0.5;zoomy,1" Condition="GAMESTATE:IsHumanPlayer(PLAYER_2)"><children>
		<AutoActor File="stepflash" InitCommand="diffuseshift;effectclock,bgm;effectperiod,1;effectcolor1,1,1,1,0.6;effectcolor2,0,0,0,0"
		NoteCrossedRightMessageCommand="queuecommand,Flash"
		NoteCrossedRightMessageCommand="queuecommand,Flash"
		NoteCrossedRightMessageCommand="queuecommand,Flash"
		NoteCrossedRightMessageCommand="queuecommand,Flash" />
	</children></ActorFrame>
</children></ActorFrame>
-->
